Try real-feeling jobs
Open the Jobs app on your CraftPhone, accept a job and follow the guide arrow and map to get there.
A life simulation game for kids 10+
Start at age 10 in CraftVille, a friendly little town. Pick a job on your CraftPhone, walk a dog, run a lemonade stand or fix things around town — then decide: spend your coins or save them in the bank?
No ads · No real-money purchases
What kids do
Every job is a little adventure in town. Kids learn how money works by using it, and they discover what they enjoy by trying it.
Open the Jobs app on your CraftPhone, accept a job and follow the guide arrow and map to get there.
Finish the job and watch your wallet grow. Every job also grows skills like Responsibility, Patience or Problem Solving.
Buy ice cream at the Cafe, a cool cap at the Market or a scooter at the Workshop — or put coins in the bank and watch your savings grow after every job.
Jobs point to Interest Paths like Animal & Nature, Entrepreneurship, Engineering or Helping People. No career is prescribed — kids explore.
Six jobs in CraftVille
Each job takes a few minutes: go to the place, pick up what you need, finish four stops and come back.
Pick up a dog at the Pet Area and walk it around the neighbourhood — keep your furry friend close!
Grab the lemonade at the stand in Central Park and serve thirsty neighbours on the benches.
The Market has parcels for the neighbours. Take the parcel bag and deliver to four houses.
The flowers in Central Park are thirsty! Take the watering can and water the flower beds.
A bench, a lamp, a bike, a fence — take the toolbox from the Workshop and fix them.
The Cafe is busy! Take a tray and serve the orders at four tables.
Money basics, the fun way
Kids start with 200 coins. After a job they choose what to do with what they earned.
Make it yours
Choose a name, outfit, hair, hat, glasses, face and colours — or hit Random for a surprise. Then step out of your home into CraftVille.
For parents
CraftMyFuture is made for children from the very first line of code. Here is what that means today — and what comes next.
There are no adverts in the game, ever.
Coins are play money. Nothing in the game costs real money and coins cannot be turned into real money.
Every character, building and item is checked against a kid-appropriate content list before it gets into the game.
Today the game is single-player and saves progress only on your own device. We do not receive it.
Playing with friends is coming: friends-only (no strangers), a parent's e-mail and consent required, chat off until a parent turns it on, plus Block, Mute and Report.
A parent page to approve the account, choose communication levels, and see or delete data.
Read the Privacy Policy and Terms of Use (drafts under legal review).
FAQ
A child-friendly life simulation. Players start at age 10 in the town of CraftVille, try jobs, earn coins, decide to spend or save, build skills and discover Interest Paths — areas they might enjoy, like Animal & Nature, Engineering or Entrepreneurship.
CraftMyFuture is made for children aged 10 and up. Younger children can enjoy it with a grown-up.
There are no ads and no real-money purchases. In-game coins are play money with no real value.
No. The game is single-player today. Online play is planned as friends-only, with a parent's consent, communication off by default and Block, Mute and Report on every social feature.
The game saves progress only on your device; we do not receive it. On this website, analytics cookies are used only if you click Accept in the cookie banner.
In a web browser on a computer. A Windows download is coming soon; Steam, Xbox and mobile are planned later.
Learning is built into play: earning and spending, saving with a growing bank balance, responsibility and patience on the job, and finding out what you enjoy — without lectures.
More questions? Write to kadirerhan84@gmail.com